Welcome!
Welcome to my blog!I'm an artist at Fancy Fish Games, a new independent games studio. My husband David Maletz and I have been making games for a long time, so we finally decided to get together with...
View ArticleProcess Journal: Drawing a Dream-scene
This scene......is one of the first drawings I made for Havencall, so I really wanted to get the atmosphere of the game right. The scene being portrayed here is within Aura's dream, so it needed to be...
View ArticleUpdate!
So, a lot has happened since my last blog post! But instead of writing a long, blocky, overly detailed post about everything, I am simply going to list some of the events in no particular order:I...
View ArticleProcess Journal: a Havencall Scene
So it may be a little late, but here's my second process journal/art walk-through! I will be going through the steps of creating a scene for Havencall, our point-and-click adventure game. As usual, the...
View ArticleLatest Creative Endeavors!
It's the last day of January, and the past month+ has been filled with my favorite sort of things: creative endeavors! So what have I been up to that's made my last blog post already 6 weeks old?!...
View ArticleProcess Journal: Ruins Interior
I recently finished several mini-scenes for Havencall. Here I'll go through the steps I took to create this one:I used a a wacom tablet and photoshop. Interesting tidbit: I painted this scene 100% with...
View ArticleDaily Speed Sketches - Try It!
Hey Folks!I thought I would take a few minutes to talk about daily speed sketching, a great habit that has seriously been helping me improve my art speed and skill over the past month. For those of you...
View ArticleHavencall Update, Long Post(s) in the works...
First of all, check out the latest Havencall development update on IndieDB, which has a lot of art and animations and a new music...
View Article"Trip Through Time" Released!
Trip Through Time, our March "One Game a Month" game has finally been released!!! Please check it out on Newgrounds: http://www.newgrounds.com/portal/view/617393.Trip Through Time is a runner game...
View ArticleRhythos RPG Builder Launched!
Yesterday, we launched our first Kickstarter campaign! Rhythos RPG Builder will be a free, open source game builder that will feature the awesome art, music and battle system of Rhythos Arcade BETA,...
View ArticleUpdate!
I recently realized that I have a misguided idea that it's only appropriate for me to blog when I have something big and/or important to say. Well, that's just silly. And since it's pretty much just me...
View ArticlePractice
Today I decided that I don't do enough art just for practice, so I opened up the speed sketching program my hubby made (just for me! <3). However, I suppose I ended up ignoring the "speed" part...
View ArticleHavencall's Story: Magic, Philosophy and Aura's Journey (repost)
Hello hello! This is going to be simply a re-post of my latest Havencall news article on IndieDB. However, I felt that this article was pretty important and deserved to be on here too! After all, the...
View Article/Reality
What? A new blog post? Imagine that!Today I just want to share a little bit of excitement over this game I'm making. It's called:""What kind of name is that?! Well, it's a weird game. With a weird...
View Article< /reality > Demo and Plans
Happy [almost] Halloween!It's weird. Unlike most years in late October, the thing I am most excited about right now is not spooky costume fun times, but work. Yeah. My work. What's up with that? When...
View Article</reality> on Kickstarter!
</reality> has been live on Kickstarter for one week. So far we have raised 45% of our goal, thanks to 80 awesome backers!! Hopefully we can continue to push forward and make it to our goal.For...
View ArticleSuccess, Progress, and Plans!
Happy New Year, everyone! Guess what? We did it! We successfully funded our visual novel </reality> on Kickstarter, reaching 124% of our goal, with 194 awesome backers! Yay! ^_^And today, we...
View ArticleCommission Information!
Quick Info:STATUS: Commissions are open! Stand-alone pieces only right now (no projects).Yes: Characters (human and non-human), animals, portraits, objects/items, illustrations, landscapes, fan art.No:...
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