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Channel: Natalie Maletz
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Welcome!

Welcome to my blog!I'm an artist at Fancy Fish Games, a new independent games studio. My husband David Maletz and I have been making games for a long time, so we finally decided to get together with...

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Process Journal: Drawing a Dream-scene

This scene......is one of the first drawings I made for Havencall, so I really wanted to get the atmosphere of the game right. The scene being portrayed here is within Aura's dream, so it needed to be...

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Update!

So, a lot has happened since my last blog post! But instead of writing a long, blocky, overly detailed post about everything, I am simply going to list some of the events in no particular order:I...

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Process Journal: a Havencall Scene

So it may be a little late, but here's my second process journal/art walk-through! I will be going through the steps of creating a scene for Havencall, our point-and-click adventure game. As usual, the...

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Latest Creative Endeavors!

It's the last day of January, and the past month+ has been filled with my favorite sort of things: creative endeavors! So what have I been up to that's made my last blog post already 6 weeks old?!...

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Process Journal: Ruins Interior

I recently finished several mini-scenes for Havencall. Here I'll go through the steps I took to create this one:I used a a wacom tablet and photoshop. Interesting tidbit: I painted this scene 100% with...

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Daily Speed Sketches - Try It!

Hey Folks!I thought I would take a few minutes to talk about daily speed sketching, a great habit that has seriously been helping me improve my art speed and skill over the past month. For those of you...

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Havencall Update, Long Post(s) in the works...

First of all, check out the latest Havencall development update on IndieDB, which has a lot of art and animations and a new music...

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"Trip Through Time" Released!

Trip Through Time, our March "One Game a Month" game has finally been released!!! Please check it out on Newgrounds: http://www.newgrounds.com/portal/view/617393.Trip Through Time is a runner game...

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Rhythos RPG Builder Launched!

Yesterday, we launched our first Kickstarter campaign! Rhythos RPG Builder will be a free, open source game builder that will feature the awesome art, music and battle system of Rhythos Arcade BETA,...

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Update!

I recently realized that I have a misguided idea that it's only appropriate for me to blog when I have something big and/or important to say. Well, that's just silly. And since it's pretty much just me...

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Practice

Today I decided that I don't do enough art just for practice, so I opened up the speed sketching program my hubby made (just for me! <3). However, I suppose I ended up ignoring the "speed" part...

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Havencall's Story: Magic, Philosophy and Aura's Journey (repost)

Hello hello! This is going to be simply a re-post of my latest Havencall news article on IndieDB. However, I felt that this article was pretty important and deserved to be on here too! After all, the...

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/Reality

What? A new blog post? Imagine that!Today I just want to share a little bit of excitement over this game I'm making. It's called:""What kind of name is that?! Well, it's a weird game. With a weird...

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< /reality > Demo and Plans

Happy [almost] Halloween!It's weird. Unlike most years in late October, the thing I am most excited about right now is not spooky costume fun times, but work. Yeah. My work. What's up with that? When...

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</reality> on Kickstarter!

</reality> has been live on Kickstarter for one week.  So far we have raised 45% of our goal, thanks to 80 awesome backers!! Hopefully we can continue to push forward and make it to our goal.For...

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Success, Progress, and Plans!

Happy New Year, everyone! Guess what? We did it! We successfully funded our visual novel </reality> on Kickstarter, reaching 124% of our goal, with 194 awesome backers! Yay! ^_^And today, we...

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Commission Information!

Quick Info:STATUS: Commissions are open! Stand-alone pieces only right now (no projects).Yes: Characters (human and non-human), animals, portraits, objects/items, illustrations, landscapes, fan art.No:...

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